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March 30, 2008

Nintendo DS Game Review: Brain Age 2

Ah, Brain Age 2: You never forget your first Nintendo DS addiction.

OK, that's a little mellow dramatic, but the addiction - the addiction is real. You wouldn't think you'd keep coming back for the opportunity to do do math problems and make change, but you do - although some of the exercises are more fun.

Brain Age tests you and then gives you your "brain age" - which is ridiculously older than you really are, mostly because you've haven't done math drills or other types of brain puzzles since you were in school. Add graphs of your progress and an oddly encouraging character in Dr. Ryuta Kawashima, and you'll soon find you're hooked.

That said, I do have some quibbles with the game. Often, when you turn it on Dr. Kawashima makes you do some acrostics or connect the dots to make a picture. You can't skip it, and if you're just logging in to do a sudoku (Brain Age 2 comes with 100 suduko puzzles), that can be really, really annoying. I'll admit right now that I've taken to just drawing a line through the acrostic screens so that I can get through them. Because man, do I suck at acrostics.

Plus, I'm a little freaked out that I was, like, revealing my soul through my absurd answers. What do my strange acrostics answers say about me?

Further, once you unlock the harder problems, your scores on the harder levels of each exercise go on the same graph with your previous scores, leading to this:

Brainageplunge_2

That giant dip would be the day I tried the harder version of sign finder. Ouch! By the way, there's nothing like getting simple math problems wrong - You're like, holy crap, I totally need this brain training! It's also interesting to see how being tired really effects your performance.

Finally, I wish there was a way to turn off the bulk of the conversation from Dr. Ryuta Kawashima. It's fun at first, but now it's just a drag having to page through stuff I've read a million times before.

So what's to love? Well, the exercises are surprisingly fun if you enjoy puzzles and tests. There's a piano player thing I love, and word scramble - which I'm actually getting better at (minor miracle!), some cool visual puzzles, and something called "math recall" which is really challenging, as it combines memory and math. There's a rock/paper/scissors brain age test that actually hurts my head with its mental acrobatics. Some of the activities are only on the brain age test, so you can't practice them.

I like how your speed is visually represented by various modes of transportation - Blow it, and you're at "walking speed"; rock the house and it's "rocket speed" for you. (Hint: tap your stylus on the man, or the car, or the train, plane, rocket for fun sounds! Confession: Hunky Actor Boyfriend clued me into that one.)

The sudoku interface is really good, and then there's my true obsession: Virus Buster, a game that comes in Brain Age 2. The only suck there is that only your first score of the day is recorded. That's fine for the brain training, but is lame for recording game scores, especially when your second score of the day breaks 400. Ahem. Still, I *love* Virus Buster, and I've been playing it every night before bed. (Yes, I am a dork.)

So while it's not perfect, Brain Age 2: More Training in Minutes a Day! is a really great game for Nintendo DS that I definitely recommend. And here's a pic of me playing it on my lunch break at work:

Lunchbreakbrainage_2

It's hard to read Hemingway when there's a DS in your purse.

Please note: I am a Nintendo Enthusiast, and I received this game for free.

March 09, 2008

My Nintendo DS Lite party was last night!

You can read about it over on Everyday Goddess Does...

March 06, 2008

My Nintendo DS Lite is Pink with a Sparkly Heart

It was also free, which means that you must go read about it on Everyday Goddess Does...

November 27, 2007

Jade Raymond, "the Magic girl," and Why Sexism Matters To Me.

I learned who Jade Raymond is on November 19, 2007 when I read The Trouble With Jade by Holly over on Feministe. Jade Raymond is a video game producer who works for Ubisoft.

For great background and analysis, please read the Feministe link. Here's the culmination:

As a producer, it’s part of her job to talk about her game in the press, representing the whole team that’s making it. She speaks perfectly well about technical and gameplay issues; it’s just that half of the male audience seems to be too busy staring at her chest to notice. (I’m being charitable here by saying half… not all male gamers are mouth-breathing lunks, that’s another stereotype I’d like to see go away.) Or if they do hear what she said, it registers as “pretty girl said something smart… whoa, even hotter!”

Then a pornographic comic surfaced on the web.

...I’ll describe it, because it’s important. Raymond is shown in a green-and-white striped bikini, just like in the Maxim rumor, saying this:

Hi boys! I’m Jade, producer and crate… uh… crate… erm… cray-ate… tiv… influence behind Assassin’s Creed! Please buy my game!

The comic then shows a bunch of mouth-breathing fanboys masturbating to her, (as described above). Then, for the rest of the comic, she performs oral sex on them so that they’ll buy her game. It ends with a bukkake shot. All I could think when I saw this was “way to go, assholes.” Sadly, it wasn’t a poorly drawn doodle by a talentless teenager: it was a pro-quality web comic done by someone experienced. (Update: it was in fact a published comic author who made it, see below.)

My initial reaction to things like this is to be terrified and disgusted by the fact that anyone would and could do something like create that comic book. It's completely disgusting and frightening to me.

Cut to November 21: I hop onto boardgamegeek.com to enter into my personal profile the boardgames I most recently played. I've been on the fence about participating in this online community ever since an incident with the number one rated picture on the site, frequently referred to as "Magic Girl." This picture is popular because of the amount of cleavage shown by said girl.

Recently, someone started a thread to encourage everyone to vote up a picture called "Candy Land" so that it would be the most popular picture on the hot image page. The response to this was that "Magic Girl" and "Candy Land" and a number of other images started getting hundreds of votes.  End game:  "Magic Girl", 552; "Arkham Horror", 538; "Candy Land", 505.

And my take away was that hundreds, not just a handful of vocal sexists but hundreds, of BGG members added votes to the "Magic Girl" picture to keep it on top. Defending their right to sexism and voting down the "PC Police" was what mattered to them. BGG is their site, and it's a site where sexism is allowed. If you don't like it, leave.

I found it deeply disturbing.

But I returned to enter my games, because the gaming community concept of the site is a huge draw for me and very hard to walk away from.  And glancing at the forum topics on the main page, I spied a stupid girl-gawking thread titled More girls please. Seriously. I'll thumb them all up. (positive votes like digging)

I read it. I was annoyed. But what really was the last straw for me was one guy who was on and on about his wife who thinks any woman who gets offended by objectification and sexism is a fool and stupid, etc. That this is what it means to be a woman, and we should all get over it.

Here's the thing. How you relate to the men in your life is your business. But if I politely raise my voice to say, "Hey, I'm offended, that's who I am and how *I* feel," don't laugh at me, dismiss me, and tell me I should just get over it, etc. I was finally so flippin' sick of it, that I took a deep breath, pushed down my fear at being attacked and flamed on a public forum, and wrote this:

Today I thought, so long as I'm putting my game play into BGG, and so many of my friends just had fun at BGG Con, maybe I should try again to get involved in the site. After all, I don't have to look at that picture of the girl playing Magic, and I should just ignore the evil, piggish, hateful, sexist comments that I stumble upon on BGG. It's just a few guys anyway, one hopes.

A quick glance at the homepage reveals this post, which yes, I clicked on and read the thread. Not the most offensive thing ever, but come on. Is this site about looking at pictures of women, or is it about gaming? Because if it's a community site for gamers, then I'd like to be here; but if it's a site for drooling over hot pictures of women, then I'm in the wrong place.

I don't care how many gaming women or wives of gaming men think that getting upset over sexism and objectification is a waste of energy or just part of being a woman. They have no right to judge me and laugh at me. I play board games, and it's a shame that I don't feel comfortable here because obviously, to many men here, I'm just a pair of breasts. Judge me as you will, I'm flippin' offended, and I'm not interested in "getting over it". I'm interested in being places where I'm treated like a person. A PERSON. Someone you game with the same as anybody else.

The bottom line for me is that someone in this community tried to push other pictures over the picture of the girl playing Magic, and this community responded by voting that picture up because it features breasts and it's "funny" and anyone offended is a stick in the mud.

This site could choose to enforce standards of behavior based on respect, and it does not. Like it or not, you have less women on this site (and in the bigger picture, in gaming at all) because of the sexism and the objectification. That's your call, but that's how it is. You absolutely choose to have less women active on this site.

Too bad for me, but it's your community after all.

Obviously, I'm responding to the larger issue. It's gotten to the point where I dread logging into BGG, so clearly, I should just stop.

I got two responses right away. One guy said basically, "Not this again." I feel you, Dude. Women have to deal with these issues regularly, and it sucks. At best it's boring; at worst, it's scary.

The second response included this:  "The picture that was trying to be pushed up was the saccharin sweet "candy land girl". There was a backlash. There are many pictures on this site that deserve the top spot more than "magic girl" or "candy land girl"" 

And suddenly something struck me.

They voted "Magic Girl" up as backlash.

That guy made that Jade Raymond comic as backlash.

Protest.

Maybe it even made logical sense. If you feel angered that a cute picture of a child is being voted up on your game site, maybe it makes sense to vote up the picture being protested. If you feel like Ubisoft is whoring out Jade Raymond to sell games and you're angered by it, maybe it makes sense to depict her servicing gaming guys.

Of course, there's a problem: The very real people who you are treating like lesser beings by acting like it's OK to comment on them or others like them within a sexual framework in public on the Internet.

See, you have to have, on some level, an understanding and belief that women are available to be objectified and, in the case of the Jade Raymond comic, denegrated in this way to take these actions. You think it's OK to take any woman you please and say, "Look! Sexy Breasts!  I'd sure like to..."

And that really, really sucks, and it disgusts me.

I guarantee you that I enjoy the male form as much as any man likes the female form. I enjoy male nudity in films. I like looking at pictures of naked men. But I don't buy household items emblazoned with disembodied penises. And I don't post pictures of random men with penis bulge or butt exposure and do a size analysis and make sexy commentary on an online boardgaming community. I certainly don't create artwork of violence and denigration to men, not to mention that that comic targeted a specific, real woman.

I realized something else. In 2007, I have choices.

Before I wrote this, I logged into BGG to read the thread after my comment. I was afraid, but I didn't want to write this post without reading what people said after my comment (and the two immediate comments I'd read already).

People on BGG who disagree with my feelings often point to the lack of voices rising against the sexism. "Only two women even commented that they were offended," they'll say.

If you read this blog, you might agree that I am a brave person. But when I went to read that thread, my heart was pounding in my chest. I'm not sure why, really. Logically, what do I care if some sexist asshole says something hateful to me?  (For the record, no vitrol came directly at me, thankfully.)

I mean, I guess I'm afraid that if I rise above the fray, suddenly I will get those horrible blog comments about how someone should tie me up and rape me, or someone will do something hateful and violent with my name and image. I don't know what that will be like when it happens to me, although I can promise you I'm not going anywhere no matter what.

My point is, I'm a strong person, and I was really offended and creeped out by what happened with the "Magic Girl" picture, but I was still way reticent about jumping on BGG and saying anything too strongly. So I'm confident there's women gamers who would agree with me and would never say anything.

Because it's 2007, and many of us have the luxury of being able to walk away from or ignore sexism more often than not. When it's my job, or my homelife, that's one thing. But when it's an online community, no matter how much I would like to be there, I really can just walk away from it. I live in L.A.; I have various people I game with. I don't need BGG or BGG Con.

Except I'm me. And part of me doesn't want to walk away. Part of me wants to be me and be there and try to politely raise my hand and say, "Me. Maybe it's just me, but I am offended and disturbed," and maybe, just maybe, cause a little change.

And even more importantly, I want to track my games, and talk about games, and learn about games, and generally geek out without worrying about being treated differently because I'm a woman gamer. 'Cause honestly, when I'm kicking your ass at Warrior Knights, who the hell cares?

But I'm still on the fence about where I want to spend my online time.

~

UPDATE:  What do you think, does this answer my question?  The Beautiful Women of BGG - 2007 Edition

And Crusader types: Please keep this thread for the purpose intended - the glory and appreciation of the 25 women in it. If you'd like to crusade against a perceived outrage against all women who game or tell us how appreciating people is going to cause the world to end or all women to stop gaming, please try other threads or forums. Here is a forum that it makes sense to complain to:

Religion, Politics, and Sex Forum: http://www.boardgamegeek.com/forum/152/forum/1

Strange, for some reason I feel like that post is tipping me towards going back to being active at BGG. Like, how can I walk away and leave it to the Neanderthals?

But, please, please, please, please, please, don't anyone ever post my picture on that site.

~

UPDATE:  OK, so I was updating my game play in BGG, and I remembered that I had an old magazine game I wanted to enter as owning, so I pulled it down, entered it. And then I opened the Tupperware with the pieces, and FOUND MY WOODEN ROUND DIE!!! I am so completely psyched; I was majorly upset that I had lost it.

Total sign. Screw those jerks on BGG.

November 24, 2007

Shopping, Game Discovery, and Rain.

So yesterday we went out shopping, which was fun. I needed to replace a little pair of Celtic earrings, and there's a Celtic store here, so that worked out.

Most awesome, I found this old Mayfair game "Hell Rail" on a neglected shelf in a hobby shop. Little rail card game, rather old school, looks like fun. I was rather proud of myself for finding something of interest, buying it cold, and opening it up to find that it does indeed look interesting. Hopefully my game group won't mind trying something a little unshiny. I know the sight of old-school chits brings back that old gaming feeling for me.

In other news, I have lost Ticket to Ride Europe once to my mother and once to my father. Oy.

And finally, it is raining. Man, do I miss the rain living in Southern California. I swear, lack of rain changes your energy, changes who you are. It's really weird; it's like the world never takes a shower.

So I'm glad it's raining, but the words "winter storm" on the TV make me worry about my flight home.

Oh! And how could I forget??? How bloody awesome was "Numb3rs" last night with Wil Wheaton, Christopher Lloyd, Joe Morton from Eureka, and a fully created comic convention? Sweet!

Forgive my lack of links, I'm dashing this off on my slow, old laptop (she's a sticker-covered trouper, and I love her, but...), and I didn't pack my mouse, so there's a limit to what I can manage without losing my mind. Posting pics yesterday was a massive exercise in patience!

February 22, 2007

Men, Men, Men, Men

So I spent most of last weekend at Orccon/Strategicon, and it was my first gaming con experience ever, so I've got nothing by way of comparisons or complaints.  I showed up, I played big long games that I love, I hung out with my friends, and I spent the weekend surrounded by men.  Life was good.

I also met the blogger who designed my blog header.  And about our meeting, Raphael had this to say:

Liz Rizzo was nerding it away in a huge session of Game Of Thrones, and I happily forced my way into the table, distracted her, and probably ensured that she lost soundly. Now, here’s the thing: if you go to her blog you’ll hear her speak with the most profound frankness about things like her purple friends, socially-conscious Hollywood schmooze fests, filmmaking, and, uh, a little more about her purple friend. But the open secret here is that she’s just a total geek like the rest of us. Don’t be fooled — she’s played Magic Realm more than I have. Don’t tell her I said this because I need to be really nice to her since she now has a job at a post-production house in Hollywood, and I’ll never know when I’ll need to pull a favor to get some post work done….

(Click the link for an in-depth report on Space Dealer, btw.)

Now, what is clearly missing from this report of our meeting is any mention of my inherent hotness and my fabulous sense of humor, clearly.  No mention of my goddess qualities whatsoever - well, besides my hot, geek cred.  Some of you reading may remember that Dave from Blogography knows how to tell it like it is

For my part, meeting Raphael was very cool, and seeing as he designed my kick-ass banner, I probably should have bowed at his feet.  For some reason, I had expected someone less personable in person - look at me, jumping to a blogger stereotype.  Anyway, he was very funny and nice in person, and actually quite sweet for sitting and talking to me for a few minutes while I was being demolished and agitated by my insane neighbor in Game of Thrones.

And, of course, what's most important is that I fought my way back - not to victory, but at least to third place and a thriving green area on the board.

Good times.

UPDATE:  Aaah, Much Better.  Although perhaps a slight exaggeration.

January 27, 2007

No More Gen Con So Cal.

I guess it wasn't even around too long.  I didn't realize that because I moved here in 2002.  But anyway, Gen Con So Cal is no more.  You can read a longer explanation by the owner, too.

Now, isn't this the big con down south that was starting to get a lot of movie industry interest with the trailers and all?  Because, not that I ever had the money to go, but I distinctly remember thinking I couldn't deal with that many people all in one place anyway.  So it's strange to think that it was never enough people.

Plus, I still haven't figured out quite where Anaheim is, nor how the hell one gets there.

And let's face it, the thought of all those people parking their cars is what really made my skin crawl.

You know, I have friends now who are going to this and that.  Protospiel this weekend and Strategicon soon, for example.  And I still feel like I don't know what things are, how to do them, or how to get there.  Strategicon, for example, I couldn't even get their website to load this morning.

Protospiel at least has its flyer posted, which is quite clear.  If I didn't have a lunch with On The Lot L.A. peeps, I think I would have gone to that.  I was really close to finally figuring one of these things out and going.  I'm closing in on a clue.

OK, so Strategicon.  I hear through the grapevine it's down near the airport, which I hate.  I've no problem driving to LAX, but if I'm not actually going to the airport, I'd really prefer not to deal with that area.  The Creative Screenwriting Expo was a parking nightmare this year when they moved it down there from the L.A. Convention Center.  I've basically decided that you've really got to get a room to attend something in one of those hotels with any semblance of sanity.  But then, maybe Strategicon is smaller, so parking at the event is actually possible?

I deeply fear a repeat of my $15 parking experience from Expo Day 1.  Like, WHY AM I IN AIRPORT PARKING WHEN I'M NOT GOING TO THE AIRPORT???

Please note, I have no idea when Strategicon actually is.  And I am in a Yahoo group where there was an email about discount tickets, but when I got it I still felt like but What?  Where?  How?

And there I stay.

Please Note:  I also got laid off in December and just broke up with my boyfriend, so you know, the life it is distracting from the focusing on having a clue.

August 24, 2006

It's a mystery to me.

Do you have any memory mysteries from your childhood?

For example, for the longest, longest time I had the memory of attending a film with my parents when I was a small child.  All I could remember was that the main character would watch television and mimic what he saw on the screen.  For years, I would ask people if they knew what I was talking about with just that little bit I remembered.

It was my boss at KFC who finally knew what it was:  Being There from 1979.  What a relief to finally know exactly where that memory finally came from!

But I have another one, and it's a board game, and it's been bugging me for far longer.  It was like Clue, but it wasn't Clue.  It had cards for all the major fictional detectives: Charlie Chan, Sherlock Holmes, etc.  And it had cards called "It's a Mystery to Me" cards.  I believe the board was a house with rooms, like Clue, but it was a vertical picture rather than a floorplan.  I believe the game dynamic was different - no weapons, no guessing who did it where, but I can't remember what the game dynamic actually was.  I think there was a graveyard on the board.  If I had to guess a decade, I'd say maybe 40s or possibly 50s, since it belonged to one of my parents when they were growing up.

And, as was the case with my opening example, my parents have no idea.

So I throw it to The Internets.  Anyone have a clue?

July 19, 2006

Let's play a game. It's called scary noises.

Dude, that quote (this post title) has been stuck in my head for a week now.  Finally, I google it - and I SWEAR I have never even SEEN Night of the Comet.  Weird.

I think I had a friend who used to say it all the time.  Or maybe it was referenced and restated in another film?  I thought for sure it was from Scream...  Crap, it's totally in Scary Movie, isn't it?  Somehow watching South Park and Team America in the same week has driven me to a buried memory from Scary Movie.  I am so very afraid.

OK, none of the above is actually what this post is about.  This post is about board gaming.  I've been doing it.

And I met The Boyfriend because of it, and he mentioned that although I have been doing a massive amount of gaming lately, there's not too much discussion of gaming on the blog.  With one exception.

So here's the deal.  I grew up board gaming (think Magic Realm, Cosmic Encounter, Empire Builder and Dune) and early computer gaming with my dad (think Zork with just words and entering game code from computer magazines, and anyone remember M.U.L.E.?).  And over the years I played games with various peeps in my life.

When I moved to Los Angeles, I found myself getting involved in a variety of things, some of which I'd always wanted to explore.  Hiking, dancing, and, of course, film & television stuff.  I also found myself single and dating.

When I broke things off with New Year's Eve Guy earlier this year, I found myself thinking over past relationships, and I realized that what I was really missing in my life - was gaming.  I was so in love with Film School Heartbreak Guy and a big part of that relationship was gaming, albeit Magic the Gathering more than board games.  When I would miss him - well, slowly but surely, over the years, it boiled down to what I really longed for - gaming.

I realized that I was missing something in my LaLa life that surely I didn't have to be.  I always say that no matter what you want to do in Los Angeles, there's at least 50 other people who want to do it with you.  And a quick jump over to My People Connection led to two gaming events I quickly signed up for.

My lightning fast plunge into the new world of German board gaming has been somewhat overwhelming at times.  The games are different, the game dynamics faster.  I'd never played any of the newer games, and suddenly I'm learning game after game after game.  No one ever plays the same game twice in a row the way my father and I would.

The first large games day I went to I was there all day until they kicked us out at 11pm.  The second time started at like 10am and ended with a game of Power Grid that finished up around 2am.  Honestly, it's felt like rain on my face after years on Dune.  I can't believe I wasn't playing all this time.  I can't imagine getting my fill.

The most difficult thing for me is that I like to crash and learn.  Historically, after playing a game with my dad or my friends, we would play it again and again.  I play the first game to feel it out and see what works or even what totally doesn't.  Get a feel for the game dynamics.  After game one, I'm jonesing for game two... and then we play something else.  By the time I ever see a game twice, my brain is scrambled by ten other new games I learned and played for the first time. 

I'm hoping to eventually circle back around to things more than once, but I'm also realizing that I really need to pay better attention to all the rules immediately and really think about game dynamics and try to get it even the first time I play.  Which is like telling myself to start writing with my left hand.  But, it's good for the brain, I suppose.

So gaming has been a blur of new game after new game, but I have begun to pull favorites out of the pack.  Here's my list so far:

Empire Builder (Still my fav!)
Iron Dragon
Tigris & Euphrates
Mykerinos
Thurns & Taxis
Power Grid
The Settlers of Catan Card Game (kinda feeds The Magic beast)

Fun and fluffy:  Beowulf, Pompeii, and RoboRally.

Oh, and a funny thing happened when I found my way back to gaming.  I found this guy, too.

Theboyfriend_2

April 07, 2006

You got a hubcap diamond star halo.

My father taught me to play chess on his bed.  I remember that I was small enough to lay comfortably looking at the board.  I almost remember the bedspread, and I still own the cheap little travel set, complete with broken hinge and pieces that fit into foam inside.  I remember mentally locking in exactly what an L was while learning how the "horsies" called "knights" moved.

I have never beaten my father at chess.  Despite my love of games and strategy, I just never took to it.  I play chess to annoy and to survive.  I made it a new game - one where the object was to make the wackiest, most ridiculously aggressive moves without losing any pieces.  To mix the board up, to change it from one side black and one side white into a complete hodgepodge of provocation.  Inevitably, I would miss something, and I would lose.

In my house, no one ever lets anyone win.  It doesn't matter if you're five years old or fifty-five years old.  I lost chess and Stratego and Othello, and many, many other games you've likely never heard of unless you're a board gamer, over and over and over and over until the day I was smart enough to win.  It never made me want to play less.  And it made winning Oh So Sweet.

Playing games with my father created a huge, significant part of who I am.  Was I born competitive, or was it cultivated within me?  The truth is probably a huge helping of both.

I like to play, and I like to win.  I love to compete.  I'm not a sore loser *cough - usually - cough*, but losing makes me want to play again.  And again. 

My first boyfriends, for years, were like me.  It used to drive my ex-fiance crazy, my strange brand of competitiveness.  My glee at total annihilation of my opponent only matched by my enthusiasm for my own total annihilation and always followed by "Let's Play Again!"  But he was always up for another round.

Love of the Game.

My first experience with competitiveness being "weird" was the first time I played minigolf with The Dream and his friends.  To me and my boyfriends and my friends, minigolf had always been a competitive sport.  A game of sexy bets and payoffs.  A game of ribbing and fronting.

These new people thought I was weird.  Aggressive.  Rude even.  They may even have thought I ruined the game.  Considering how confused I was by their reactions, I think I backed off rather quickly, but the damage, albeit minor, was done.

At the time, I chalked it up to a different generation - they were much younger than me, products of the "everybody wins" generation of Y.  And later, when we played "Magic" - just the guys and me - the competitive quotient went up, and we found our way.

But it was the beginning of a changing world.

It seems that the older I get and the farther west I go, the more a competitive nature is looked down on and passive-aggressively suppressed.  Frankly, when I'm feeling less open-minded, it's just really lame.  Buck up, I think.  Don't make somebody feel bad about who they are, just because you can't bring it.

But it's deeper than that.  It's a philosophy, this other way of being, and I've learned to respect that not everyone is competitive.  That if you want to play competitively, you have to find other people who want to play that way, too.  OK, Fine...  Kinda.

Hanging out with another group of friends - older, native Californians.  They have a son with disabilities; he has a brother.  And someone has taught them to pop rose petals.  The stronger brother gets it immediately; the other brother struggles to make a petal pop, too.  Just a few tries, and my boyfriend at the time starts to make a popping noise so that he'll think that he did it.

Except he hadn't, and he knew he hadn't.  He played along, but I could tell he wanted to do it himself, even as he knew with the wisdom of the very young, exactly why the grown-ups were trying to fool him.  And I could see that he was going to get it.  He just needed more time. 

He did get it, too.  All by himself.

I should have broke up with that guy right then.  Damn hippy.

I thought about every game of chess I lost to my father.  I thought about what it takes to succeed, and how we all have the right to try to do it ourselves if that's what we want.  It truly is less important whether you get the petal to pop or not.  It's more important that you try, and that if you do it, you did it yourself.  You did what it takes, even if it took you longer.  And no one felt the need to fake you out.

In my book, letting me win is an insult unsurpassed in lameness.  It's never appreciated.  It speaks to your opinion of the person you're letting win.  It speaks down.

At some point, I feel like we stopped asking and expecting people to excel, to be their best.  It's not OK.  You shouldn't feel worthless if you can't win the chess game or you can't pop the petal, but you should be expected to try.  You should be allowed to try.

Win or lose, it's how you play the game?

I'm in undergrad, and my friend Jan and I are playing Monopoly with our boyfriends, who are brothers.  The rule is, if you don't ask for the money, you don't get it.  You have to pay attention to when someone lands on one of your properties.

About halfway through the game, Joe, Dan and I start to feel bad, so we mention to Jan that she should be paying attention and asking for rent when someone lands on one of her properties.  She gets really pissed.

"You guys haven't been paying me!?!?"

After an extended period of upset, Joe and Dan give Jan money.  The game resumes.  Until...

"Hey!" she says to me.  "You never gave me any money!"

"Jan," I say.  "You have to ask for rent, those are the rules.  Look, it's right here on the box lid..."

Yeah, that was the end of that game.  We never played Monopoly again.

Win or lose, baby, I play to win.  Don't hate on competition.  It makes the world go 'round.

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